Wednesday, May 2, 2012

New Menu

We were making some good progress on Awesome, so today I decided to spend another hour to toss in the additional elements that would be required in the menu for the One Week Game (I think at this point I'll just start calling it Bubble Pinch, since that seems to be sticking). On top of the play, help, and game center buttons, the menu now had buttons for the music and sound, as well as a mystery button using an element from our company logo, which would send the user to a cross promo page so they can check out our other games.


Oh yeah, the one button I didn't mention is "Stuff". We would be really happy if we can make a living out of creating indie games, and even happier if we became appallingly rich! To become a part of the elite 1%, we would have to monetize somehow. I put together a really rough mockup of the stuff menu which should illustrate how we hope to get a couple of bucks for our hard work, which still hasn't really amounted to a full day of actual work. Which is good, because we only have 6 more to bring this puppy to the finish line!

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